Major content patches Eve Online
two freight haulers called charons, kind of ship introduced in red moon rising content patch
since initial release of eve online, ccp has added twenty-one expansions game, free of additional charge subscribers. twentieth expansion rubicon, released on november 19, 2013, , focused on new faction ships, introduction of mobile structures, , first steps towards future of eve outlined ccp seagull. nineteenth expansion, odyssey, released on june 4, 2013, , focused on exploration , rebalancing battleships. eighteenth expansion, retribution, focused on newly re-worked crimewatch system. introduced newly rebalanced frigates, destroyers, cruisers, , battlecruisers. seventeenth expansion, inferno, added enhanced graphics missile systems, host of new ship modules, , controversial new unified inventory ui. sixteenth expansion, crucible , released in november 2011 , shifted focus cosmetic changes game mechanics. fifteenth expansion, incarna, released in first stage of ccp s controversial ambulation project, known walking in stations project. incarna added captain s quarters stations, first phase of allowing players explore stations human avatars, update ship turret models. fourteenth expansion, incursion, released in stages, second of introduced sansha incursions, in sansha s nation invaded constellations, disrupting forms of activity in area, provided large rewards fighting incursions, , overhaul of character creation tool, paving way incarna expansion.
the eleventh expansion of eve online, apocrypha, released on march 10, 2009, , introduced features such further graphics updates started in trinity expansion; ability players group vessels weapons easier interaction; changes autopilot routes , avoidance of player-defined star systems. twelfth expansion, dominion, released on december 1, 2009, , overhauled sovereignty system, while thirteenth expansion, tyrannis, released on may 26, 2010, added planetary interaction online platform eve gate .
over time, expansions have added features such conquerable , constructible space stations, massive capital ships, advanced versions of existing ships, or epic arcs players master. apocrypha included overhauled probing system, wormholes, smarter , tougher ai , customizable tech 3 ships major features. dominion, became available download on december 1, 2009, included overhaul of sovereignty system, more realistic astronomy, titan doomsday weapon functionality being changed , in-game web browser chromium s webkit. included redesign of ui , in-game mailing system. tyrannis added new features, such ability exploit planetary resources, social networking program called eve gate, new technology ships, , graphical updates.
rapid release cycle
on may 6, 2014 @ yearly fanfest convention, ccp announced move current development cycle of 2 expansions per year, ten feature-releases per year on rapid release cycle. senior producer of eve online andie nordgren (ccp seagull) stated move necessary future developments have more flexible release cycle, rather deadline imposed on previous system, allowing smaller patches , changes deployed more rapidly , large projects not having rushed due expansion deadline.
however, in september 2015, nordgren announced ccp, while continuing five-week release cycle, return intermittently releasing large scale expansions eve. described new release cycle hybrid form , expansions set of big, connected features no fixed number per year, while feature-releases continue bring quality of life changes, ship balance changes, visual upgrades , other smaller additions. first new expansion, announced @ eve vegas 2015, introduce new modular starbase called citadel, , overhaul capital-class ships. release date set spring of 2016.
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